Shape your idea
Start with primitives or SVG artwork. Extrude, inset, bevel, and refine directly in the viewport, with snapping and numeric controls when precision matters.

Cross-platform 3D modeling & editing
Denrim: Forge brings low-poly 3D modeling, UV editing, painting, and animation to Windows, Linux, Mac, and iPad. Create game props, playful characters, and models for 3D printing.
Available now for Windows, Linux, Mac, and iPad
Your next creation starts here
Free demo · Unlock both for $14.99
Coming to Google Play
Made with Denrim: Forge
Your next project belongs here. Share what you make on the Forum. Join the community ↗
One app. From first shape to final asset.
Start with primitives or SVG artwork. Extrude, inset, bevel, and refine directly in the viewport, with snapping and numeric controls when precision matters.
Unwrap UVs, arrange islands, add PBR materials, and paint textures. Bring color and detail to your model in the same workspace.
Build object hierarchies and animate position, rotation, and scale. Create clips, edit keyframes, and give your creations a life of their own.
Export to game engines, renderers, or your 3D-printing workflow. Work with GLB, OBJ, USDZ, STL, and PNG, including animated GLB exports.
Better when we create together
Show your work. Ask a question. Share a technique. The Forge Forum is a home for your creations and conversations worth coming back to.
Forge is available for Windows and Linux, and on the App Store for macOS and iPadOS. Android is coming soon.
Yes. Download the Windows or Linux demo from the Desktop page. Saving, exporting, and public uploads are disabled in the demo. A one-time $14.99 purchase unlocks both platforms, with unlimited installs.
Forge brings the essential modeling steps into a focused workspace. Start with simple shapes and use the contextual help built into the tools, alongside the manual and community tutorials.
Visit the Forum to post your models in Showcase, ask questions, share tutorials, and discuss ideas with other Forge artists.